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Posts Tagged ‘Review’

Dunford’s Bookshelf.(Where Discovery Sparks Imagination)(Dive in Style, 2d ed.)(Crash To Cash)(Vampires, Werewolves, Zombies: Compendium Monstrum)(Gaza … review): An article from: MBR Bookwatch

Saturday, October 2nd, 2010

Dunford’s Bookshelf.(Where Discovery Sparks Imagination)(Dive in Style, 2d ed.)(Crash To Cash)(Vampires, Werewolves, Zombies: Compendium Monstrum)(Gaza … review): An article from: MBR Bookwatch

This digital document is an article from MBR Bookwatch, published by Midwest Book Review on April 1, 2010. The length of the article is 936 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available immediately after purchase. You can view it with any web browser.

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Title: Dunford’s Bookshelf.(Where Discovery Sparks Imagination)(Dive in Style, 2d ed.)(Crash To Cash)(Vampires, Werewolves, Zombies: Compe

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What do zombies think?(Sweet Dreams: Philosophical Obstacles to A Science of Consciousness)(Book review): An article from: First Things: A Monthly Journal of Religion and Public Life Reviews

Saturday, October 2nd, 2010

What do zombies think?(Sweet Dreams: Philosophical Obstacles to A Science of Consciousness)(Book review): An article from: First Things: A Monthly Journal of Religion and Public Life

This digital document is an article from First Things: A Monthly Journal of Religion and Public Life, published by Thomson Gale on January 1, 2006. The length of the article is 1652 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.

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Title: What do zombies think?(Sweet Dreams: Philosophical Obst

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Harry Potter: Phoenix Review – Harry Potter: Phoenix Free Download!

Saturday, October 2nd, 2010
Zombie Book Reviews
by erin m

Harry Potter: Phoenix Review – Harry Potter: Phoenix Free Download!

The Harry Potter series of books has captured the minds of both children and adults alike. The movies haven’t disappointed either group, and are among the highest-grossing films of all time. For some reason, though, the video games that have been released alongside the movies haven’t been able to reach the same level of quality that the movies and books have achieved.

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The latest game, Harry Potter and the Order of the Phoenix, continues that trend. There’s a faithful re-creation of the Hogwarts campus to explore, but once you’ve seen the sights, there’s not much else to do. Even the most diehard Potter fans will grow tired of seeing the grand staircase as they return from their umpteenth fetch quest.

Visually, Order of the Phoenix is all over the place. Many areas of Hogwarts, such as the grand staircase or great hall, look spectacular and are very detailed. However, many of the hallways look the same and are largely empty. Combat spells look really cool when you cast them, but there are so few duels that you’ll rarely get to enjoy seeing the spells in action. At first glance, character models look just like their movie counterparts and are quite nice. But once you see them in motion, you’ll notice that they all look kind of like zombies.Things are even worse in the cutscenes that utilize the in-game engine.

Characters stare blankly off into the distance and their mouths don’t move when they talk. Having the actors from the films voice their characters in the game goes a long way toward immersing you in the experience, even with the shoddy cutscenes and script. It’s odd though that much of the in-game dialogue seems to be missing. You’ll quite often see text on the screen that indicates the characters are talking, but you won’t hear anything. The familiar musical score is here and suits the game perfectly, which kind of makes you wonder why it was used so little.

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It’s hard to imagine that the video game version of Harry Potter and the Order of the Phoenix will appeal to anyone. Older fans of Harry Potter will enjoy exploring Hogwarts for a while, but they’ll soon be bored to tears by the low level of difficulty and the tedious objectives. The younger set will also get a kick out of seeing the sights and will appreciate the forgiving difficulty, as well as the simplicity of the tasks at hand. But they’ll quickly grow tired of using their favorite character to perform a seemingly endless parade of chores. If being the most famous wizard in the world were this boring, there wouldn’t have been more than one book.

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The Metaphysical Studies Shelf.(Book review): An article from: Internet Bookwatch

Saturday, September 25th, 2010

The Metaphysical Studies Shelf.(Book review): An article from: Internet Bookwatch

This digital document is an article from Internet Bookwatch, published by Midwest Book Review on May 1, 2010. The length of the article is 796 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available immediately after purchase. You can view it with any web browser.

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Title: The Metaphysical Studies Shelf.(Book review)
Author: Unavailable
Publication: Internet Bookwatch (Newsletter)
Date: May

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Book Review of “Pride and Prejudice and Zombies” by Jane Austen and Seth Grahame-Smith (8/365)

Friday, September 17th, 2010

Austen, Jane, and Seth Grahame-Smith. Pride and prejudice and zombies. Quirk Classics, 2009. Print. “I am officially beyond stoked for this book.” – Entertainment Weekly Yup! It’s Jane Austen’s classic novel, but now with zombies. www.irreference.com www.quirkbooks.com

Obama Zombies, by Jason Mattera Book Review

Wednesday, September 15th, 2010

Obama Zombies: How the Liberal Machine Brainwashed My Generation: tinyurl.com TWITTER: www.twitter.com FACEBOOK: www.facebook.com Website: www.LeeDoren.com Note Sales made through the links above will result in compensation to me at no extra cost to the buyer.

We the living dead: the convoluted politics of zombie cinema.(Pretend We’re Dead: Capitalist Monsters in American Pop Culture)(The Dominion of the Dead)(Book … review): An article from: Reason

Tuesday, September 14th, 2010

We the living dead: the convoluted politics of zombie cinema.(Pretend We’re Dead: Capitalist Monsters in American Pop Culture)(The Dominion of the Dead)(Book … review): An article from: Reason

This digital document is an article from Reason, published by Thomson Gale on February 1, 2007. The length of the article is 3286 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.

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Title: We the living dead: the convoluted politics of zombie cinema.(Pretend We’re Dead: Capitalist Monsters in Am

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Age of Zombies Review – Age of Zombies Free Download!

Tuesday, September 14th, 2010
Marvel Zombies
by Foenix

Age of Zombies Review – Age of Zombies Free Download!

Somewhere between mowing down zombie ninjas with a minigun, fighting a zombie T-rex, and marveling at some sweet, 16-bit-looking graphics that made my heart smile, it dawned on me that Age of Zombies  is the most fun I’ve had on my PSP in quite some time. Never mind that this is another “zombie” game or that it’s a Mini — this game is great and I’m sure that Halfbrick could’ve gotten away with charging more than the game’s .99 price tag.

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The gist of Age of Zombies is simple: you’re Barry Steakfries (a one-liner-dealin’ dude who reminds you of every hero in every ’80s action flick) and you’re getting teleported through time in an attempt to take out an army of zombies whipped up by a mad scientist. You’ll travel to ancient Egypt, the ’30s, caveman days, and so on, but no matter where you go, your only goal is to decimate the undead who have shown up and begun turning the gangsters and the mummies of the era into members of the zombie army.

To save the day, you’ll move Barry around the screen with the D-pad or nub and shoot with the face buttons. The screen is always looking down from the same perspective, so shooting with X always mean shooting toward the bottom of the screen, Circle shoots right, and so on.

When you pick up grenades, mines, or the bazooka, these explosives are used by tapping the left shoulder button. In essence, it’s a twin-stick shooter without two sticks. After playing so many twin-stick shooters on the PS3, the change to face buttons took me a few waves (you go through a few areas and then get to a time period’s boss), but once I got the hang of holding Triangle and Square to shoot in a northwest direction, everything was gravy.

Download Age of Zombies and More than 300,000 PSP Go Games From Sony PSP Go Center!

Age of Zombies is nearly the perfect Mini. It’s clever, the soundtrack is fun with different tracks for every time period, the voice announcing what weapon you picked up changes depending on what era you’re in, and –- most importantly –- it’s great to jump in and play for a bit.I wish it was longer, and perhaps it is a one-trick pony (i.e. kill all this stuff over and over), but it’s a great trick and PSP owners should have no qualms paying for it.

Sony PSP Go Center contains over 300,000 Downloads making it the Biggest Database for the PSP/PSP Go!

Sony PSP Go Center is complete database where you can find the newest and your favorite Games, Movies, Music, Software and much more!

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Consuming the Caribbean: From Arawaks to Zombies.(Book review): An article from: Journal of Social History

Wednesday, September 8th, 2010

Consuming the Caribbean: From Arawaks to Zombies.(Book review): An article from: Journal of Social History

This digital document is an article from Journal of Social History, published by Thomson Gale on June 22, 2006. The length of the article is 1080 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.

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Title: Consuming the Caribbean: From Arawaks to Zombies.(Book review)
Author: Philip Nanton

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Book Review Of Scaring The Crows:21 Tales For Noon Or Midnight By Gregory Miller

Monday, September 6th, 2010

Book Review Of Scaring The Crows:21 Tales For Noon Or Midnight By Gregory Miller

Scaring The Crows:21 Tales For Noon or Midnight 
By Gregory Miller 
StoneGarden.Net Publishing 
.95

This small book accorded me one of the most pleasant reading experiences of the last year or so. And don’t think I’m damning it with faint praise using the word “pleasant.” I’m not; I really liked this book. All parts of it, from its delightful front cover to the blurbs on the back. I’ve enjoyed it from the moment I took it out of the shipping envelope. I own an e-reader and I’d forgotten how pleasing the sight and feel of a real book can be!

I don’t know if it is a tribute to Mr. Miller’s skills or those of his publisher, but it was doubly pleasant to come across a book with so few (I couldn’t find any) misspellings or typographical errors. Good proofreaders do still exist.

After babbling about the books foundation I want to quickly allay any angst the author may be suffering while awaiting my opinion. Although, after receiving favorable notice from so giant a figure as Ray Bradbury: “Gregory Miller is a fresh new talent with a great future.” (the quotation is found on the front cover directly above the title), I can’t imagine author  Miller is on pins and needles waiting for this pigmy’s appraisal. All I can do is agree with the great man: Gregory Miller does indeed have talent!

The title of the book leads us to believe it is all ghost and horror stories; one look at the whimsical but controlled cover illustrations, however, immediately informs us that it contains elements bound to be more complicated than that. Dark yes, but varied enough to keep us interested; some stories are indeed ghostly, others poignant; yet others almost comedic. But dark; dark is still the operative word here.

For instance, in “Scaring The Crows,” the first short story as well as the title of the book, the tortured heroine’s self perpetuated problems would be downright amusing if they weren’t so obviously painful and likely to be fatal. About half-way though the book another story, “Lorna Gould’s Roses” has some funny lines too, but the protagonist’s situation is deadly serious. My favorite story, found near the end of the book, “A Sense of Duty,” is perhaps the darkest of the lot and yet somehow manages to be life-affirming. If you’ve ever tried to write fiction you’re aware of the difficulty inherent in expressing such dichotomies in print, but Miller does a masterful job.

All Miller’s well-drawn characters are ordinary people caught in situations where the rules don’t fit the game they thought they were playing; there’s nary a Hannibal Lecter in the bunch. We can all relate. (Well, Ok, there’s at least one flesh eater and three or four zombies; but the flesh eater wasn’t looking for trouble and the zombies are ordinary guys in a zombie sort of way.) Miller has an excellent ear for dialogue; there’s just a trace of dialect here and there for the sake of back-country verisimilitude, nothing to jar us out of Coleridge’s “willing suspension of disbelief.”

Miller specializes in abrupt endings. For the most part he’s quite good at it. My one criticism (and I suspect he’s heard this before) is that occasionally the ending is all too abrupt. In “Goodbye Friend” for instance, one of the more poignant stories (Hey! We’re talking a boy and his dog here!), I don’t know how it ends. I mean, was it the lady or the tiger? Life or death?

Did I mention that I liked this book? I found it well written, well bound, well illustrated and yes, well proofread. One of the best new books for under ten bucks I’ve read in a long time. Find this book at Stonegarden.net publishers.

Mike Nardine writes free book reviews and publishes them online at YourBookReview.Com Visit his site for a free review of your book and a free website.

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